fgl_buffertouched()
Returns TRUE
if the input buffer was
modified in the current field.
Syntax
fgl_buffertouched()
RETURNS INTEGER
Usage
The function returns TRUE
if the input buffer has been modified after the
current field was selected (got the focus).
Call this function in AFTER FIELD
, AFTER INPUT
,
AFTER CONSTRUCT
, ON KEY
, ON ACTION
blocks.
This function is not equivalent to FIELD_TOUCHED(). The modification status of fgl_buffertouched()
is reset
when entering a new field, while FIELD_TOUCHED()
returns TRUE
when
a field was modified during the interactive instruction.